ATT

PROJECTS / INDEX

Selected Work / All Projects

Gameplay systems, AI, mechanics, design, narrative, and multidisciplinary development work.

01ACTIVE DEVELOPMENT

A KWINTET GAMES PROJECT

Mafia Simulator

Gameplay Systems / AI / Technical Design

A systems-driven crime simulation focused on interaction, crew control, character takedowns, and reactive civilian behavior.

VIEW PROJECT
Mafia Simulator player character standing in the port environment at night.
02ACTIVE DEVELOPMENT

A KWINTET GAMES PROJECT

Soulspire

Gameplay Systems / Combat / Progression

A 2.5D roguelite focused on weapon-based combat, class-linked skill progression, temporary run upgrades, and escalating encounters.

VIEW PROJECT
Soulspire character using a sword attack against enemies in the arena.
03INDIVIDUAL PROJECT

INDIVIDUAL PROJECT

Corridor Duel

Gameplay / AI / Multiplayer Systems

An individual digital strategy board game focused on route control, AI difficulty, multiplayer, configurable match formats, and optional rule variations.

AVAILABLE ON STEAM ↗VIEW PROJECT
Corridor Duel two-player board match with pawns and placed walls.
04COLLABORATIVE PROJECT

COLLABORATIVE PROJECT

Lost Crew

Narrative Design / Systems Design / Game Design

A captain-led sci-fi project built around crew dynamics, interconnected stats, mission context, and branching decisions.

VIEW PROJECT
Lost Crew mission briefing flowchart covering Earth’s collapse, Exodus Line, ODYSSEY-7, crew selection, and captain notes.
05DISCONTINUED

A KWINTET GAMES PROJECT

Crystal Miner

Gameplay Systems / Technical Design

A discontinued Unity project focused on gameplay experimentation, excavation, movement, and lightweight progression systems.

VIEW PROJECT
Crystal Miner character standing beside an excavated section of the mining area.
06DEVELOPMENT / PLANNING

A KWINTET GAMES PROJECT

Gece Marketi

Gameplay Flow / Interaction / Mobile Design

A portrait mobile game structured around daytime preparation, an active night service phase, customer reactions, and shift completion.

VIEW PROJECT
Gece Marketi portrait gameplay view from inside the food truck during an active order.