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GAME DEVELOPER / GAME DESIGNER

Founder & Developer — Kwintet GamesIndie Studio in Development

AHMET TURAN TANRIKULU

I program and design gameplay in Unity / C#, from AI and interaction systems to playable technical prototypes.

Corridor Duel is available on Steam. ↗
  • Gameplay AI
  • System Design
  • Prototyping
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DEVELOPMENT LAB

Focused Mechanics, Technical Studies.

Focused experiments, mechanic studies, and technical practice built to understand gameplay systems in depth.

EXPLORE THE LAB
  1. 01MOVEMENTMovement System StudyTraversal / Character Movement
  2. 02FPS / OUTPOST SYSTEMSFPS / Outpost Systems StudyOutpost Capture / AI Response
  3. 03AI / SYSTEMSAI Systems ExperimentAI Perception / Awareness / Behaviour

ABOUT

I BUILD SYSTEMS THAT MAKE GAMES FEEL ALIVE.

I work where gameplay development and game design meet—building mechanics, AI, and technical systems around a clear player experience.

  • Gameplay Development
  • AI & Systems
  • Game / Technical Design
ABOUT ME

EXPERIENCE

Development, collaboration, ownership.

Formal team experience supported by independent development, project planning, and hands-on systems work.

VIEW EXPERIENCE
  1. Game Development InternVLMedia
  2. Unity Game DeveloperAquila Games
  3. CURRENTINDEPENDENT DEVELOPMENT / PROJECT LEADERSHIPINDIE STUDIO IN DEVELOPMENT

CV / RESUME

Quick profile, experience, education.

A concise professional overview with the current PDF available to view or download.

PROFILE
Game Developer / Game Designer
STACK
Unity / C#
EDUCATION
Digital Game Design

CONTACT

LET’S BUILD SOMETHINGWORTH PLAYING.

For opportunities, collaborations, or game-development conversations, reach out directly.

EMAIL AHMET